#SlaveName #DT
I have a great activity for us #DT
Fetch a LOT of pegs! #GNMGrin #DT @Wait(15) 
@Flag(PainUpdate3) @NullResponse @Goto(a,b)
@NullResponse @Goto(a)
(a) \\Linewriting with pegs
@Variable[SubPainTolerance]>=[10] @RT(Apply,Put on) @RT(5,10,15,20,25) pegs @RT(to your face,to your genitalia,to your chest,to your feet,to your legs) #DT @Goto(a1)
@Variable[SubPainTolerance]>=[7] @RT(Apply,Put on) @RT(5,10,15,20) pegs @RT(to your face,to your genitalia,to your chest,to your feet,to your legs) #DT @Goto(a1)
@Variable[SubPainTolerance]>=[4] @RT(Apply,Put on) @RT(5,10,15) pegs @RT(to your face,to your genitalia,to your chest,to your feet,to your legs) #DT @Goto(a1)
@Variable[SubPainTolerance]>=[1] @RT(Apply,Put on) @RT(5,10) pegs @RT(to your face,to your genitalia,to your chest,to your feet,to your legs) #DT @Goto(a1)
(a1)
Keep the pegs there while you do a small assignment #DT
(a2)
@NullResponse @WritingTask(#WritingTask1)
@Variable[SubPain]>[7] @NullResponse @Goto(RipOff)
@NullResponse @Goto(End)
(Failed Writing Task)
... #DT #MeritChangeNMedium
Lets try again shall we.. #DT @Goto(a2)
(b) \\pull off
@Variable[SubPainTolerance]>=[10] @RT(Apply,Put on) @RT(2,4,6,8,10) pegs @RT(to your face,to your genitalia,to your chest,to your feet,to your legs) #DT @Goto(b1)
@Variable[SubPainTolerance]>=[7] @RT(Apply,Put on) @RT(2,4,6,8) pegs @RT(to your face,to your genitalia,to your chest,to your feet,to your legs) #DT @Goto(b1)
@Variable[SubPainTolerance]>=[4] @RT(Apply,Put on) @RT(2,4,6) pegs @RT(to your face,to your genitalia,to your chest,to your feet,to your legs) #DT @Goto(b1)
@Variable[SubPainTolerance]>=[1] @RT(Apply,Put on) @RT(2,4) pegs @RT(to your face,to your genitalia,to your chest,to your feet,to your legs) #DT @Goto(b1)
(b1)
@RT(Pull them a little,Twist them a little,Twist them just a tiny bit,Just twist them lightly,Pull them slightly) #GNMGrin #DT @Wait(#Random(5,15))
@RT(Now..,Well,Now,Well..,Hmm..,#GNMMoan,Mhmmm,Mhmm..) #DT
@RT(Rip them off!,Pull them off,Use an object to whip them off) #DT @Wait(10)
@NullResponse @Chance80(b) @Goto(End2)
(c) \\Peg session1
(d) \\Peg session2
(e) \\Peg session3
(RipOff)
#SlaveName #DT
Rip the pegs off! #DT
Do it! #DT
Rip them off! #DT @Wait(15)
#GNMLol #DT
@End
(End)
You can remove the pegs now #SlaveName #DT
@End
(End2)
Well I just wanted a tad of fun #GNMLol #DT
@End